ISBL RULES

IN-SEASON PLAY
A.  LINEUP SUBMISSIONS

Owners are General Managers as well as Managers.  As a Manager, you must maintain an active roster of 23-25 players.  In September, you may expand your roster up to 40 players.  You must have enough players for a full team in the field.  Relief pitchers cannot be placed into the rotation unless they have a duration as a starter.  You have the option of using a 4-man or 5-man rotation during the season and you have the option of using a 3-man rotation in the postseason.

B.  MAJOR LEAGUE ROSTERS

All teams are required to carry 25 men on there Major League roster.  Any owner who fields less than 25 players for more than a single sim will be fined 5 million dollars per sim. If the roster is not corrected after 3 sims the owner will be fired. All owners are required to send in at least 2 lineup roster Exports per real calendar month.  Any owner who does not send in 2 roster exports per month will be terminated.

C.  MINOR LEAGUE ROSTERS

No team can stockpile Free Agents and Minor leaguers by continuously signing Free Agents after they have filled each of there 3 Minor League teams (25 players per roster).  They are granted 5 over the maximum (80 players total).  This is more than enough for any team.  Teams that carry more than 80 players will be warned. If they are not below 80 after the first warning from the commissioner then they will be terminated.

D.  ROSTER EXPORTS

OOTP Roster Export is the preferred method for all teams to protect players. In the event that a team owner is unable to FTP export a roster, than they will be allowed to:

Email the list of players to place on there 40 man roster to the Commissioner.

  1. In the event that they do not have access to email then they have the option to post a message in the ISBL message board NEWS forum.
  2. If this is not possible they can tell another owner either verbally or through AIM and relay there list from a 3rd party.
  3. If the none of the above action are taken, than all players still on the eligible list at the Rule 5 protection deadline shall and will be deemed eligible for the Rule 5 draft, and the owner will have absolutely no further chance to protect his players.
E.  ACTIVITY POINTS

Owners will be rewarded for overall activity.  Points can be redeemed for various improvements.

POINT SYSTEM


2 - Lineup Submission/Draft Presence or List/etc.
5 - Team News

10 - Feature Story   For instance: Top prospects, Silver Sluggers, MVP candidates, Playoff Races, ETC. (One per week posted on the message board or emailed to the commissioner)
15 - Power rankings or Special Feature (One per week posted on the message board or emailed to the commissioner)

Team news, league news, and updates to special features can be done only once per calendar week.  Other points may be awarded by the Commissioner. 

 

REDEMPTIONS

 

Player upgrades

  • RATINGS INCREASES CAN ONLY BE USED ON PLAYERS 26 years old or younger.               

  • Only batters Contact, Power and Eye rating can be upgraded.

  • Only a Pitchers Stuff, Movement, and Control ratings can be upgraded.

  • Players will only be allowed to be upgraded to a combination of 9-8-7 (in any order).

  • Player upgrades are only allowed during the Off-season and the ISBL schedule month of July (see below).

Other upgrades

 

10 - Add 1,000 seats (stadium max of 65,000)

40 - Increase Market Size 1 value (Max. of Good)
40 - Increase Fan Loyalty 1 value (Max. of Good)
90 - $10,000,000

OWNER POINT COMPUTATION

Bad teams will have the chance to get more points than a good team for the same activity because accumulated points are based on a weighted formula:

Owner Points = (.500- Previous Season Win pct+1) x Virtual owner points.

OTHER OWNER POINT RULES

  • Teams will not be allowed to trade owner points.

  • Teams can only collect up to 150 owner points. If a team goes over 150 points when points are awarded, any points over 150 will be awarded to the current worst team in the standings. During the off-season award period, these points will go to the team that finished the previous season with the overall worst record. During the July 1 award period, these points will go to the team with the overall worst record on July 1st.

  • In the event that more than 1 team has the worst record during the points to be divided equally

The Commissioner will only improve an amateur draft to allow teams who lost 96 games (or more) to get at least a 4.0 star prospect, otherwise the available player list will not be modified.

REDEMPTIONS PERIODS

Owner points will be awarded just two times a year:

  • When the season ends through the entire off-season.

  • During the season from July 1st through July 31st on the ISBL schedule.

PLAYER UPGRADES

Only Talent ratings are upgraded.  There is no guarentee that a player real ratings Upgrades will be applied in multiples of 10 (only).  The Maximum player upgrade for any player is 9-8-7 (any order). For example.  A batter can be upgraded to Contact=9, Power=8, Eye=7 or he could be made  Contact=8, Power=9, Eye=7 etc.  The same applies to pitchers STUFF, MOVEMENT and CONTROL ratings.

  • There is one exception to the above.  If a player was drafted who is already a rating of 10 in one of the three categories, then his other two ratings can still be upgraded to 8-7.  thus he could be made into a

F.  ACTIVITY 

Owners MUST submit a least 2 Roster Exports per calendar month.   Lineup Exports are recorded and posted on the ISBL website on the Lineup Exports page.  There is a link to this page on the Main page, look at the left side menu in the lower left hand corner.  Any owner can verify there export by looking at the Last Export page.

 

Any owner who does not submit at least two (2) lineup Roster Exports for any calendar month will be automatically fired.

G.  SALARY CAP

During the season there is a salary cap of $90,000,000.  If a team goes over the cap, they must cut enough players to put them under the cap or they will be penalized $20,000,000 per sim until they do so. Owners have one sim period to get under the CAP. If it is not done within 3 sims the owner will be fired.  Owners have one sim period in which they are not penalized. 

During the off-season teams are allowed to make trades which may temporarily put them over the CAP, but they must be UNDER the CAP by March 30 (The start of the regular season).  If they are over the CAP when the season starts they will be penalized $20,000,000 per sim until they get under the CAP. and If it is not done within 3 sims the owner will be fired.

H.  TRADES
Owners may trade money and players.  Every trade must include a player from each team.  Only $10,000,000 can be traded per deal and only $10,000,000 can be traded from Team A to Team B once per season.  This is to avoid loophole deals.   Trades can be vetoed if deemed unfair or if they do not work out monetarily.  Trades are processed after each sim.  The trade deadline is July 31st and one sim will be skipped to allow deadline trading.  Trading will re-open following the free agent period.

Amendment 2-27-05:  You are not allowed to trade CASH if your team will go below 15 million in CASH.

Amendment 9-18-2005:  You are now allowed to trade Amateur draft picks but only the picks for the very next Amateur draft. Draft picks more than one season away are not allowed to be traded.

Owners may trade players after the trade deadline if all the players involved in the trade have cleared waivers.

I.  WAIVERS
  • A waiver on a Major League Player is defined as "...a permission granted for certain assignments of player contracts or for the unconditional release of a Major League player..."
  • A Major League Player placed on waivers will have "cleared waivers" if after three business days following waivers have been requested he has not been claimed by another team. If a player "clears waivers", the team has secured waivers on that player for the rest of the waiver period.
  • A team can do one of three things with a player once he has cleared waivers. They can send him to the minors, for veteran players with the consent of the player, they can release him, making him available to other teams, or they can trade him to another team, regardless of whether or not the trading deadline has passed. In order for a team to trade a player past the July 31st trading deadline he must clear waivers.
  • If a player placed on waivers is claimed by another team, the club requesting waivers may withdraw the waiver request. If the club doesn't withdraw the waiver request, the player's contract is assigned based on certain criteria. If only one club claims the player, that club is awarded the player. If more than one club in the same league makes claims, the club currently lower in the standings gets the player. If the claim is made during the first 30 days of the season, the previous season's standings are used to determine who gets the player. If clubs in both leagues claim the player, the player will always go to the club in the same league as the club requesting waivers
J.  SIGNING FREE AGENTS DURING THE REGULAR SEASON
Free agents can be claimed on the message board. Players can be claimed after each new League file is posted (usually Tue, Thu, and Sun). They will only sign one year deals.  Free agents will also be processed before each sim.  

Amendment 7-24-04: ONLY ONE FREE AGENT SIGNING IS ALLOWED PER SIM!

K.  CONTRACT EXTENSIONS
At any time during the season, owners may make offers to their potential free agents.  Most players in the league will not sign until at least May or June.  Each owner may make as many offers as they would like until the player either signs or breaks off negotiations.  Each player that does not resign becomes a free agent at the end of the season and goes into the free agent pool.  Contract extensions are done on the league message board.

Amendment 2-16-05: There is no guarantee that players who signed a Minor League Contract will stay with your team over the off season.  If they are not on your 40 man roster when the off-season starts, they will automatically walk.  It is the responsibility of each team Owner to make sure that any players they wish to keep over the off-season, are placed on that teams 40 man roster.  

Amendment 4-27-06:  All Contract Extensions must be submitted through the message board on or before October 1 of the ISBL season schedule.  Any owner who submits, or attempts to submit offers after October 1st will be fined 2 million dollars per offer.  There will be no exceptions to the rule.  The Commissioner has the right to not sign any players after October 1st.  Owners generally have more than two months to get contracts done and that's plenty of time.

Any contract that is posted on or before October 1st, can continue to be negotiated up until the first sim of the World Series, but the conclusion of negotiations must occur before the World Series is decided.

L.  FINANCES

Stay on top of your finances.  You have the option of setting ticket prices between $1 and $20.  Be careful when doing this because the higher you set your prices the more fans will shy away.  The average is $10.  If your team slips into debt, you will have trouble resigning your free agents.  Your options will become limited as a result and the only way to fix this is to cut payroll.  If you lose more money than the cash you have available, you will be removed as the owner of your team and put on the waiting list.  Please do not let this happen.

M. FREE AGENT SIGNINGS IN-SEASON

          In season Free Agents go to the highest bidder at the scheduled simulation time and day.  Only one free agent signing is allowed per sim date.

          You can start posting you offers as soon as spring training is over. 

OFF-SEASON PLAY

A. FREE AGENT SIGNINGS

Free agency consists of a 30-day signing period.  Each owner can make offers as long as they have the money to cover them.  Players will sign based on certain conditions:

  1. Contract Length - The veteran players will want longer deals.  The younger players want shorter deals.

  2. Winning Teams - This is only slightly taken into consideration, but older players who have been on a losing team their entire career, will want some glory before they retire and are more likely to sign to a winning team.

  3. Team Reputations - If you were poor in your attempts to sign players, that gets you a bad reputation and other players hear about it.

B. RULE 5 DRAFT

Each new off-season, immediately following the Free Agency signing period, the league will conduct the Rule 5 draft either through email, or if possible, live via AIM
(AOL Instant Message Chat). The League Commissioner shall give advance notice of a least 4 real days, of the up-coming Rule 5 draft. All owners are responsible for protecting
any players that they wish to protect on there teams 40 Man roster. Any players left off the 40 man roster are eligible to be drafted.

OOTP Roster Export is the preferred method for all teams to protect players. In the event that a team owner is unable to FTP export a roster, than they will be allowed to:

Email the list of players to place on there 40 man roster to the Commissioner.

  1. In the event that they do not have access to email then they have the option to post a message in the ISBL message board NEWS forum.
  2. If this is not possible they can tell another owner either verbally or through AIM and relay there list from a 3rd party.
  3. If the none of the above action are taken, than all players still on the eligible list at the Rule 5 protection deadline shall and will be deemed eligible for the Rule 5 draft, and the owner will have absolutely no further chance to protect his players.
C.  ROOKIE DRAFT

Every year, there is a rookie draft.  You may submit your own draft list for at least the first round and/or show up to the live rookie draft.  The first 4 rounds will be live (two rounds per day for 2 days) and the remaining 4 will be finished by the computer.

D.  SPRING TRAINING

During Spring Training you can help to develop your players more towards their strengths or try to improve their weaknesses.  Each player has 20 Spring Training points.  These points are allocated to Contact, Power, Eye, and Defense for hitters, and allocated to Power, Control, Stuff, and Endurance for pitchers.  Note that ratings WILL LIKELY GO DOWN if you put the level below the average 5.  SO if you want to improve something, be ready to sacrifice something.  You can not set any ratings below 2.  You can ask your coaches what ratings to use.  You can also teach players a new position or role for 5 points.  You can try to teach as many players new positions as you want, but you may only try to teach one pitcher a new role (this is something that can be manipulated if not enforced).  The younger the player is, the more likely he is to convert.

Each team may submit up to 15 players by e-mail or may do as many as you wish if you use the game.  If you use the game, you must email the ST file to the commissioner as the game does not upload to ftp.

- Contact Power Eye Defense Defense (need 5) Total
Hitter #1 (C) 5 5 5 5 0 20
Hitter #2 (3B) 4 4 3 4 5 (1B) 20
- - - - - - -
  Stuff Velocity Control Endurance Stamina (need 5) Total
Pitcher #1 (SP) 5 5 5 5 0 20
Pitcher #2 (MR) 4 3 4 4 5 (SP) 20
E.  RELOCATION

Due to many facts, there may be a time that a franchise may have to relocate for their best interest.  This may be due to poor fan support, a small or diminishing fan base, poor TV broadcasting area, or other financial constraints.  So the best thing turns out to be to move the team. We will however not allow a team to just "Relocate".

The Commissioner will put out a list of cities seeking teams.  The list will include financial data of the city (Merchandising Revenue, Broadcasting revenue) the size of the market and fan interest in obtaining a team (Loyalty).  Along with how much money a team will give to build a stadium.  The Commissioner will determine your Attendance Revenue based on Fan Loyalty, Market, and your previous Attendance Revenue.

You may keep your current name with your new city or you may chose to apply for a new one.  To apply, you must send 3 potential names to the Commissioner.  The names will have to be in good taste and traditional to baseball (you may use a minor league teams name or a major league teams name past or present that is not in use).  The Commissioner has final say on ALL team names.

Teams must prove that they have a need to move (financial problems, small market, poor attendance, low TV contract, merchandising revenue, ext.)  Owner activity and reliability will also be considered in moving a franchise.

It will cost $10,000,000 to apply for relocation.  If the Commissioner approves your move, you may select one of the potential cities.  If he chooses to decline your move, you lose your $10,000,000 and it will go into the league pot.  Once you move, you must pay for the lease on the stadium.  Therefore, you must have $10,000,000 plus the stadium lease before you attempt to move.

F.  BUILDING A NEW STADIUM

If you are not happy with your stadium, you may build a new one.  You must remain in the stadium for at least 10 years before you can consider building a new one.  Stadiums cost $1,000,000 for every 1,000 seats.  An open air stadium costs $2,500,000, a dome costs $5,000,000, and a retractable roof costs $ 7,500,000.  A grass surface costs $2,500,000 and a turf surface costs $5,000,000.  Stadiums can have between 40,000 and 65,000,000 seats.  The cheapest stadium (40,000 seats, open air, grass) costs $45,000,000 and the most expensive stadium (65,000, retractable, turf) costs $77,500,000.  Owners may set the dimensions of the field and must be approved by the commissioner.

G.  RENOVATING YOUR STADIUM

If you are close to sellouts every game and you'd like to increase your seating, you can add in increments of 500 seats for $1,000,000.  Every time you add seats there will be an additional $1,000,000 in fees.  You can increase your seating to 65,000.